City of Circling

The adventure is waiting and it requires supplies, scour the city to prepare for it.

This game is a blend of turn-based strategy, incremental-like progression and luck.

About This Prototype

This project features a mix of "Monopoly-style" board traversal and lucky wheel mechanics. Move across the grid, spin for rewards, and strategically upgrade your abilities in this isometric, card-based world. 

 Playtime: Approx. 25 minutes to 1 hr (depending strategy and luck).

Key Features

  • Spin to Win: Utilize "Lucky Wheel" mechanics to determine your fate and resources. 
  •  Incremental Progression: skill trees and upgrade paths to strengthen your build over time. 
  •  Board Game Tactics: Navigate a grid-based map reminiscent of classic board games. 
  •  Visual Style: A distinct isometric card aesthetic.

Controls

Mouse Left Click: Everything.

Credits

Developed by Prismist Games with music by Tony Zheng


/Download for best experience.

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This prototype was originally designed as part of the core gameplay for a larger project that has since been discontinued, and we decided to polish this vertical slice and put it out there. If you like the game, check out its spiritual successor currently in development.


Updated 6 days ago
Published 10 days ago
StatusPrototype
PlatformsHTML5, Windows
AuthorsPrismist Games, Blaer
GenreStrategy, Adventure, Simulation
Made withGodot
Tags2D, Casual, Incremental, Isometric, Turn-based Strategy

Download

Download
CoC_4Pts_Win.zip 137 MB

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